You can change the viewing resolution by going to Texture Set Settings (right of Layers) and selecting the size. Save the project to a directory (consider D drive because Substance creates very large files) (going to be creating the maps using this model, then putting the maps on the original)ĭrag/drop the OBJ to Substance. Mesh > Smooth the dupe until it looks like (3 smoothed mode) while on (1). Make a dupe of the geo and put to the side. Pull up Maya, Substance Painter, and material reference
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